If you want to not loop then set imagespeed to zero in the.
If you want it to not play the animation then set imagespeed to zero. To get different play/loop effects at runtime you will have to adjust the instance variable: imagespeed, imageindex etc. Monetisation tools enable a range of functionality to be quickly and easily deployed including In-App Purchasing, Advertising, Analytics and User Engagement. The FPS controls actually effect the sprite at runtime. With the most advanced exporter ever, rapid cross-platform deployment is achievable across all leading platforms including mobile, html5, console and desktop. A high-end code editor for all things GameMaker.
With a fresh user interface and many new exciting features including Real-Time Animation Editing, a new innovative workflow and seamless path from Drag and Drop to actual code, developing top quality games has never been easier!įeaturing a powerful programming language for professionals, and a drag-and-drop no-code-required workflow for beginners, and a comprehensive toolset, top quality games can be developed quickly. The easiest way to create a platformer with Game Maker Studio. GameMaker has everything you need to take your idea from concept to finished game.